MEMBRILLO: All day long, Manny, I sort through pure sadness. I find evidence, and I piece together stories. But none of my stories end well — they all end here. And the moral of every story is the same: we may have years, we may have hours, but sooner or later, we push up flowers.

tim schafer
Tim Schafer (b. 1967) American video game designer.
Grim Fandango, “Year 2,” computer game (1998)
    (Source)

(Source (Video); dialog confirmed). To Manny, in the morgue.

 
Added on 23-Feb-26 | Last updated 23-Feb-26
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